International Journal of Scientific & Technology Research

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IJSTR >> Volume 9 - Issue 2, February 2020 Edition

International Journal of Scientific & Technology Research  
International Journal of Scientific & Technology Research

Website: http://www.ijstr.org

ISSN 2277-8616

Android-Based Educational Game Of Triangular And Rectangular Area As A Measurement Learning Media For Elementary Students

[Full Text]



Kurniana Bektiningsih, Roziqin, Trimurtini, Nursiwi Nugraheni, Elok Fariha Sari



android, area measurement, educational game, elementary school



Android technology is commonly used in the learning process and the students love all kinds of games in it. This research was aimed to develop android-based educational game as a measurement learning media in elementary school, describing the media properness, and the effectiveness of media usage in mathematic learning on two-dimensional figure area material for the 4th grade students of State Elementary School Sampangan 01 Semarang. The type of this research is Research and Development. The suitability level of the learning media was determined by the validation tests of the experts and the trial run. The result shows that the percentage of the suitability level obtained by the experts is 73% in suitable category. Percentage that is obtained by the media experts is 77% in suitable category. Percentage that is obtained by the lesson plan experts is 79.4% in suitable category. The increase in learning result can be seen from the big-scale test result in the given pre-test and post-test with 0.32 in medium criteria as the result. The students’ activity in media usage in the learning process shows that the students become more active. The conclusion of this research is android-based educational game of “Triangular and Rectangular Area” has the specification of form-guessing and adventure. This educational game is suitable to be used as a learning media and is effective to be used in measurement learning in elementary school.



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