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IJSTR >> Volume 9 - Issue 5, May 2020 Edition



International Journal of Scientific & Technology Research  
International Journal of Scientific & Technology Research

Website: http://www.ijstr.org

ISSN 2277-8616



The Preliminary Study Of Gamification Framework To Increase Research Productivity

[Full Text]

 

AUTHOR(S)

Ahmad Sanmorino, Luis Marnisah, Hendry Wijaya, Hamid Halin, Fakhry Zamzam, Susi Handayani, Endah Dewi Purnamasari

 

KEYWORDS

gamification, framework, research productivity, enhancement.

 

ABSTRACT

This preliminary study begins with a review of several related articles that discuss how to increase research productivity. The review focused on the source of data, the analysis method, and the results obtained by each author. After reviewing and obtaining meaningful input from each article, we try to provide a different alternative by using designs or elements derived from games. The term use of game design as a solution for non-games context, better known as gamification. We design these games as constructs in the proposed framework model as a mechanism for research productivity enhancement. At the time of this article's publication, the proposed mechanism was still in the form of an initial framework, not yet through a comprehensive testing and analysis phase. In future work, we will discuss the analysis and evaluation related to this framework.

 

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